
The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics
- Length: 246 pages
- Edition: 1
- Language: English
- Publisher: CRC Press
- Publication Date: 2024-10-15
- ISBN-10: 1032397543
- ISBN-13: 9781032397542
- Sales Rank: #0 (See Top 100 Books)
Soma 350 Mg Street Price This book considers the four essential cores of game design: Mechanics, the interactive elements that allow players to be part and interact with the game itself; Economy, the resources and numerical concepts that will enable players to evaluate and consider the options in the game, creating strategy, risk, and fun; Narrative, the textual features that enable players to create and generate meaning for the game and its parts; and the Aesthetics, the audiovisual elements that allow players to experience the game through their senses and feelings.
https://townofosceola.com/r948zqydgo This book discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game’s design. It follows a practical approach to how we can implement the game design and development process by being prototype-focused, user-centred, and lean.
click This book will be of great interest to students, indie game developers, and aspiring early-career designers looking to hone their game design craft.
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