
Flutter for Beginners: An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart, 2nd Edition
- Length: 353 pages
- Edition: 2
- Language: English
- Publisher: Packt Publishing
- Publication Date: 2021-11-09
- ISBN-10: 1800565992
- ISBN-13: 9781800565999
- Sales Rank: #1094810 (See Top 100 Books)
Buy Brand Name Soma Online https://www.annarosamattei.com/?p=xhpw0dl Develop the real-world experience you need to build and launch your own Flutter apps
Key Features
- Get up to speed with the basics of Dart programming and delve into Flutter development
- Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience
- Package and deploy your Flutter apps to achieve native-like performance
Book Description
https://etxflooring.com/2025/04/1houdd9enu There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.
https://www.psychiccowgirl.com/3h46m3x7 This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you’ll learn about your app’s UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You’ll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you’ll get up to speed with releasing your app to mobile stores and the web.
click here By the end of this Flutter book, you’ll have gained the confidence to create, edit, test, and release a full Flutter app on your own.
What you will learn
- Explore the core concepts of the Flutter framework and how it is used for cross-platform development
- Understand the fundamentals of the Dart programming language
- Work with Flutter widgets and learn the concepts of stateful and stateless widgets
- Add animation to your app using animated widgets and advanced animations techniques
- Master the complete development lifecycle, including testing and debugging
- Investigate the app release process to both mobile stores and the web
Who This Book Is For
https://www.anonpr.net/6wvrpiinm This book is for developers looking to learn Google’s revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.
see Flutter for Beginners Second Edition Foreword Contributors About the authors About the reviewer Preface Who this book is for What this book covers To get the most out of this book Download the example code files Download the color images Conventions used Get in touch Share Your Thoughts Section 1: Introduction to Dart Chapter 1: An Introduction to Flutter Technical requirements What is Flutter? Backed by Google Fuchsia OS and Flutter Dart One code base to rule them all Open source framework Hello Flutter – a first glimpse of Flutter Installing Flutter Development environment Hello world! Widgets, widgets, everywhere Flutter rendering Flutter – rendering by itself Composability Immutability Everything is a widget Building and running Flutter Debug mode Release mode Profile mode Supported platforms The pubspec.yaml file Running the generated project Summary Chapter 2: An Introduction to Dart Technical requirements Getting started with Dart The evolution of Dart How Dart works Introducing the structure of the Dart language Hands-on with Dart Variables and data types Variable declaration Null safety Built-in types Control flows and looping If/else While and do-while loops For loops break and continue Hands-on continued Functions and methods Function parameters Summary Chapter 3: Flutter versus Other Frameworks Native development Developers Project management Defect reports Performance Platform features Hot reload User experience App size New platforms Retired platforms Overview Cross-platform frameworks React Native Xamarin Cordova Popularity Flutter community Events News and discussion Resources Flutter strengths and weaknesses Strengths Weaknesses Summary Chapter 4: Dart Classes and Constructs Technical requirements Object orientation in Dart Objects and classes Other OOP artifacts Encapsulation Inheritance and composition Abstraction Polymorphism Functions as objects Understanding classes in Dart Class structure Constructors Class inheritance Abstract classes Interfaces Mixins Files and imports The enum type Using generics When and why to use generics Asynchronous programming Dart Futures Dart Isolates Summary Section 2: The Flutter User Interface – Everything Is a Widget Chapter 5: Widgets – Building Layouts in Flutter Technical requirements Stateful/stateless widgets Stateless widgets Stateful widgets Inherited widgets The widget key property Built-in widgets Basic widgets Material Design and iOS Cupertino widgets Layouts Streams Summary Chapter 6: Handling User Input and Gestures Technical requirements Handling user gestures Pointers Gestures GestureDetector Gestures in material widgets A deeper look at the stateful widget life cycle Key life cycle states Mounted Input widgets and forms Getting input through a controller FormField and TextField Accessing the FormField widget's state Form Custom input and FormField widgets Creating custom inputs Custom input widget example Summary Chapter 7: Routing – Navigating between Screens Technical requirements Understanding the Navigator widget Navigator 1.0 and 2.0 Navigator Navigator 1.0 Navigator 2.0 Screen transitions PageRouteBuilder Custom transitions in practice Passing data between screens Passing state in widget parameters InheritedWidget BLoC Redux Other options Summary Section 3: Developing Fully Featured Apps Chapter 8: Plugins – What Are They and How Do I Use Them? Technical requirements What is a plugin? Benefits Drawbacks Where can I find plugins? How do I add a plugin to my project? The pubspec.yaml file flutter pub Using a plugin in your code How do plugins work on iOS and Android? MethodChannel CocoaPods Gradle Common issues Plugin breaking change Plugin not working PR not merged Inconsistent dependencies MissingPluginException Summary Chapter 9: Popular Third-Party Plugins Technical requirements Exploring Firebase plugins Firebase registration Connecting the Flutter app to Firebase FlutterFire plugins Firebase initialization Authentication Realtime Database Firestore Analytics and Crashlytics Cloud Storage AdMob Cloud Functions ML with Firebase ML Kit Messaging Understanding Google Maps and Places Exploring mobile device features Camera and QR codes Opening web pages Local storage Video Payment providers In-app purchases Opening files Plugins to help with your app support App version Device information Summary Chapter 10: Using Widget Manipulations and Animations Technical requirements Transforming widgets with the Transform class The Transform widget Understanding the Matrix4 class Exploring the types of transformations Introducing animations The Animation<T> class AnimationController CurvedAnimation Tween Using animations Rotate animation Scale animation Translate animation Using AnimatedBuilder The AnimatedBuilder class Revisiting our animation Implicitly animated widgets AnimatedContainer AnimatedFoo Summary Section 4: Testing and App Release Chapter 11: Testing and Debugging Technical requirements Unit testing The Dart test package Writing unit tests Unit test mocking Widget testing The flutter_test package Widget test example Running a widget test Debugging your app Observatory Additional debugging features Debugging in the IDE DevTools The widget inspector Profile mode Summary Chapter 12: Releasing Your App to the World Technical requirements Preparing the stores Preparing for web Releasing your app on Android AndroidManifest and build.gradle Build and upload your appbundle Releasing your app on iOS App Store Connect Xcode Build and upload Releasing your app on the web Firebase hosting PWA support Tracking app usage and crashes Crashlytics Google Analytics Summary Why subscribe? 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