
Design Patterns in Modern C++20: Reusable Approaches for Object-Oriented Software Design, 2nd Edition
- Length: 400 pages
- Edition: 2
- Language: English
- Publisher: Apress
- Publication Date: 2021-12-04
- ISBN-10: 1484272943
- ISBN-13: 9781484272947
- Sales Rank: #5938501 (See Top 100 Books)
https://colvetmiranda.org/i90skt7s2h6 Apply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author https://kanchisilksarees.com/svfnx68c Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs.
https://semichaschaver.com/2025/04/03/lxu6br76 https://reggaeportugal.com/2si6bggnkz Design Patterns in Modern C++20, Second Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability.
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- Use creational patterns such as builder, factories, prototype and singleton
- Implement structural patterns such as adapter, bridge, decorator, facade and more
- Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more
- Apply functional design patterns such as the Maybe Monad
follow link https://faroutpodcast.com/9n0ecc6 Who This Book Is For
Order Tramadol Overnight Shipping This book is for both beginner and experienced C++ developers.
Cover Front Matter 1. Introduction Part I. Creational 2. Builder 3. Factories 4. Prototype 5. Singleton Part II. Structural 6. Adapter 7. Bridge 8. Composite 9. Decorator 10. Façade 11. Flyweight 12. Proxy Part III. Behavioral 13. Chain of Responsibility 14. Command 15. Interpreter 16. Iterator 17. Mediator 18. Memento 19. Null Object 20. Observer 21. State 22. Strategy 23. Template Method 24. Visitor Back Matter
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